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Q*bert (1983)

Q*bert

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Développeur: Gottlieb

Q*bert is an isometric platform game with puzzle elements where the player controls the titular protagonist from a third-person perspective. Q*bert starts each game at the top of a pyramid of cubes, and moves by jumping diagonally from cube to cube. Landing on a cube causes it to change color, and changing every cube to the target color allows the player to progress to the next stage.

Plateformes: Commodore C64/128/MAX

Genres: Arcade, Platform

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