Intelligent Destruction (2008)

Release:
Developer: Zachtronics Industries
Intelligent Destruction was coded in 48 hours by Zach Barth for the RPI GameJam competition which ended on April 11, 2008 and is a two player hot-seat game played locally on one computer.
It is based on a board game that he was working on called Infinitron.
Research units and then* build them* to capture cities to gain points (gained at the beginning of your turn) and increase your unit cap. Researching and building units costs points. When you capture a city, you can create and shape the terrain around the city, but only once. Begin your turn with one of your units on the enemy capital to win the game.
Platforms: PC (Microsoft Windows)
Genres: Card & Board Game, Indie, Point-and-click, Strategy
More from Zachtronics Industries
- SpaceChem (2011)
- Infiniminer (2009)
- Infinifrag 2
- Ruckingenur (2008)
- Infinifrag (2006)
- The Codex of Alchemical Engineering (2008)